Some of my street work for Poliigon.com
100% procedural using substance designer for the base materials.
Get the textures on Poliigon: https://www.poliigon.com/search/recent/narrow/list/street
Worn Asphalt
Bare Asphalt
Bitumen
Old
Old Asphalt
Old Chewing Gum
Discolored Chewing Gum
Dot Tactile Pavement
Long Tactile Pavement
Road Line Generator, also used to create Zebra Crossings.
Repair Patches Generator
There was also a prototype for a Crack Generator (tsc)
You know it's coming.
Being armed with all those textures, it's now possible to create endless variations of road sections, by joining everything together in PS.
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